﻿package {
	import flash.display.*;
	public class adsorb extends Sprite {
		private var w1:W;
		private var w2:W;
		public function adsorb():void {
			w1 = new W();
			w1.lock = "0";
			w1.move(50, 50);
			w2 = new W();
			w2.lock = "0";
			w2.move(300, 200);
			addChild(w1);
			addChild(w2);
		}
	}
}